Theme Park
Publisher | Electronic Arts |
Developer | Krisalis |
Product Code | SLUS-00017 |
Release Date | October 1995 |
Genre | Simulation |
Description
DESIGN YOUR OWN THEME PARK!
Think you can design and build the greatest amusement park in the world? You select the site, you layout the rides and attractions. You control every aspect of running a profitable amusement park; from staffing to R&D. (How many corkscrews can be safely crammed into a roller coaster anyway?) Any mistakes, and tourists who populate your park will be sure to let you know. Oh, and that merry-go-round in flames is a clue too. Theme Park – Because Big Business was always meant to be Big Fun!
Choose from 21 different rides and attractions, five of which you can design
11 varieties of shops concession stands
Staff your park with mechanics, entertainers, security guards, etc.
Manage prices and inventories for all your shops and concession stands.
Visit your Bank Manager to view detailed profit and loss assessments
Game Cheats
Everything unlocked and instant money (When starting a new park enter the following as your name): BOVINE (hold Square + X + Circle as you enter your new park)
Quick money: Set the price of a prize to 400, and the cost of a game to 998, and probability to %100. Patrons will spend $1000 to get a $400 prize.
Super Park: Enter BUD as a nickname. Then, press Square at the park selection screen. After game play begins, maximum prices may be charged for the concessions, games, and park entrance.
How to Place Refreshments: When playing, put the soda stand as close to the fry stand as possible. Now lower the fries price and wait a bit. After a while, say, every five minutes, raise the soda prices a little. Soon, the people will come eat a lot of fries, get a need for a refreshment, and go straight to the soda stand.
Publisher | Electronic Arts |
---|---|
Developer | Krisalis |
Release Date | October 1995 |
Genre | Simulation |
ESRB | Kids to Adults |
Reviews
There are no reviews yet.